![]() ![]() As Ico approaches the cage on a spiral path that runs up the room's walls, a shadowy substance amasses at the bottom of the cage, overflowing and dripping onto the floor far below. During this time, he experiences a strange vision, set in another part of the castle - a spiked stone cage hangs from the ceiling of an enormous cylindrical room. After they leave, however, a tremor caused by the castle's many aged moving parts dislodges Ico's coffin from the wall, breaking it open but knocking him unconscious. The men force him into the coffin, ordering him not to resist and telling him they do this "for the good of the village". To open the way to the coffin, they take an enchanted sword that has the ability to open the idol-shaped gates that lead to the room. The men have taken him to the castle after his twelfth birthday to place him in a mysterious coffin deep inside the fortress's darkened halls, where he will either starve or succumb to the cold. These horns are the result of an ancient curse, one that has stricken Ico's village for generations and earned him all its hatred and blame for whatever misfortune comes to its residents. They have a prisoner with them: Ico, a boy with an immediately identifiable characteristic: two large horns protruding from his head. The men proceed down a winding path towards sea level, get in a small boat, and row silently towards the castle. Some of the men have horns on their helmet. Off the coast is an otherworldly, dilapidated fortress, built on tall rocky spires. ![]() In a remote, sunlit forest, several masked men travel on horseback to the edge of an enormous sheer cliff overlooking the sea.
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